Sunday, March 11, 2012
Batman Arkham City Review
Gotham City. This crime-infested metropolis was invented and reinvented in the famous comics, cartoons and movies. Now we have a new vision of Gotham, and it is not only as one of the most memorable ever incarnations of the city that Batman is devoted to the protection, but as one of the richest environments in detail and exciting ever seen in a game
Snow falls on criminals lurking in this place, making the asphalt shimmering with reflections of neon signs that once were shops closed once bustled with business. But their misfortune is your gain. The area of several blocks that make up the superprison is not particularly large open worlds that go, but what it lacks in scale, it more than makes up for in detail the atmosphere.
Batman has no choice but to explore the streets and underground tunnels of Gotham North. Inside the prison, the Joker is dying, and plans of the wicked force the Dark Knight to help find a cure. The excellent Kevin Conroy and Mark Hamill reprise their roles as Batman and the Joker, the head of a group of voice actors who never miss a beat. The battle rewards the right timing, and when you get into the rhythm of the battle, chaining your attacks together and turning your enemies attacks against them, he is deeply absorbing.
Guards with batons can be attacked from behind; enemies with shields require the use of an air attack, and enemies with body armor can only be hurt with a quick attack-fire called the punch beat to the low. It's particularly satisfying to defeat large diversified groups of enemies against whom you must use a variety of assortment techniques.Batman's gadget plays a greater role in the fight that was the case before.
Adding gadgets briskly gives you a number of new options, and experienced players can benefit greatly from the intelligent use of these techniques, but you never need to rely on these capabilities. If you prefer to keep things simple, you can definitely get by relying primarily on your fists. Hanging from a gargoyle, you can trap an unsuspecting enemy below with an inverted withdrawal. Your vision of Detective gives you an advantage, allowing you to see the positions of the enemies that patrol the room through walls and floors.
These updates have a true impact on gameplay and form a pleasing feeling of growth as you growth through the game's purchase of batclaw neutralize move, for example, allows you to shoot weapons from enemy hands, while that serious hits in rewards point in the battle with more powerful attacks that allow you to build up combo special moves faster. And if, as you fly over the streets, you see a group of thugs and fancy a fight, it's easy to fall down and plant your boot in the face of a goon.
Arkham City also recognizes that the brains of Batman are at least equally with his muscles. Occasional clever environmental puzzles, as a situation involving a puddle covered with thin ice, frozen cops who need to be saved, and a giant shark deadly force you to make intelligent use of your gadgets.Once you complete the main story, you unlock new game plus option, which lets you carry over your upgrades, but also makes your life more difficult, you have to do without the lines that appear useful in the fight to inform you that the enemy is about to hit.