Things were not good for Gears, since the kinematics of the first series, and this time, the human race is really on the ropes. Having sacrificed their last recalcitrant civilized in a desperate attempt to destroy the locusts, now they cling to survival in isolated forts and ships, teetering on the brink of annihilation.
Gears of War has always been brash, and this game is no exception. A new member salt Female Platoon named Sam gives Baird a run for its money sarcastic, and Cole train barrels along at full steam. Some of his lines are worthy of lament, while some are really fun, and the same is true for many characters in the game
As you travel from ship to shore and beyond, visiting a variety of places beautifully designed. Makeshift camps and human resources as Locust convey the desperate state of surface dwellers Seran and contrast strongly with humans have abandoned the regions.
Conflict zones vary greatly in size and shape. Claustrophobic channel directly into rooms you your enemies, while large areas give you plenty of room to flank your enemies. These areas are often spacious hosting a new type of enemy spawn point, the stem Lambent. Since emergence holes before it, the rod must be damaged to stop the flow of enemies, and this may require active maneuvers on your part.
Actually, convenience is one of the potency of Gears of War 3. While it is indisputably a powerful shooter, it fits very well to hold a series of skill levels. This is only part of the ever-present attention to detail that permeates the entire game and gives you the feeling that you experience the pinnacle of the series.