Ravaged it was a beginning full of hope from the release date, which has been dried too quickly, the player base already anemic bleeding through an empty desert. A powerful blend of on-foot combat and high-speed chases exciting part of 32 out of 32 fights where you can find enough people to fill server.The resistance and scavengers - against each other in a hinge pin brutal encounters resource, a ground attack large scale, and the area to be captured. Check the key points on the battlefield and fly shooting mode fuel resources are fun when you put together a group of crazy cobbled assisted vehicles such as helicopters, Gyro, armed buggies, tanks and armored vehicles. Jump in and out of these gentle walks in the midst of chaos and dynamically move against sudden ambushes give ravaged by a separate hook, which is rounded on some maps where vehicles are nowhere to be found. Fall in the middle of the desert lying on the battlefield without the trip is a real drag, because it may take some time for him to hoof action.
Ravaged game engine, both sides have five classes to pick, which only affect the appearance of your character, speed, and overall Loadout. Touch Series all well-known reasons, the combination of light and medium enterprises soldiers. Aside little as a second weapon models, such as explosives rigged green softball and baseball bat bad points, there is little to get excited in the department of armaments. Weapons are beautiful shades like post-apocalyptic graffiti scrawl General MacGyver eye on them that fits the configuration, but otherwise they are terribly common action and variety. Behind series too, do not have the experience or the progress of the game system and the game does not have the kind of depth and draw it will keep you glued to other online shooters.
Instead, vehicles are the major attraction was devastated, and they almost save the day. Fantastic design and game classes will make you feel like a real badass when jumping in the driver's seat or hanging as a sniper. Ravaged is at its best when you are locked in high-speed car chase, exchange of gunfire between explosive processions or fatal strokes behind enemy lines and a surprise attack before the opponent has the time to react. Very quickly, these rides add battles to keep you moving and can move a lot of conflicts around the map in a few seconds.
Helicopters are the most interesting addition to motorized scrub in the gameplay. The deaths of birds can rain hell on the battlefield rockets and weapons. Unfortunately, their share of the kill vehicle traffic is rocky at best, because it's too much pain to keep them in the air. Torn between shooters most attractive online, which makes its flaws and weak player base even more disappointing. Beyond their impressive models, maps are huge, with plenty of open space for large vehicles, develop exciting hunting. Many little nooks and crannies found near the base are also good places to stop hiding in ambush or fight away from the foot. What stinks is that you do not have to fight against all the most beautiful cards simply because they do not recur.
It has since been reduced by about two dozen solid players, and almost all of them play the demo version, which goes through the same map over and over again. A limited number of cards and only one or two game modes hit hard by the lack of a strong community. Some fine tuning, so that the classes more interesting and wider community of players to meet, would have destroyed a lot of fun. As it is now, this shooter is a post-apocalyptic desert.